Forums - MvsC2 Is OTG cheap?????? Show all 35 posts from this thread on one page Forums (http://www.shoryuken.com/forums/index.php) - Strategy & Tactics (http://www.shoryuken.com/forums/forumdisplay.php?forumid=10) -- MvsC2 Is OTG cheap?????? (http://www.shoryuken.com/forums/showthread.php?threadid=17355) Posted by sigma20xx on 05:08:2001 01:17 PM: Can someone please e-mail me on how to guard break, who can and can't do it and what is it? I'm tired of being OTG'ed and when I try to role it dosen't work because I end up doing a special move am I supposed to push the punch button or just do the motion because there is this guy that does it to death and I need to put a stop to that. Does anyone know when the damage buffer kick in and I'm not sure but I think that I read in a game guide that if you put a stronger character (Juggernaut) as you third character it would make your other chracters stronger is there any truth to that. Also where would Sakura be placed on a tier as apposed to Ken because she is part of my Shoto team and I use her quite well I fell in love with her the first time I saw her but if I need to change to Ken to win so be it. Is there a glitch of some sort that lets Ken and or Akuma do HC damage with out using any bar if so what is it? Which Wolverine is really better? I read in a faq that Hayato's level 3 HC can be linked during a HC off of another teammate if that is posible than why can't I link the instant hell murder? Everytime I try to do it it just dosen't connect even when I have them in the corner, can it be done some other way? They can't avoid it because they are stunned but for some reason he just dosen't grab them just floats next to them. Is throwing frowned apon unless its a command throw, becuase as long as I've been playing over the years people seem to think its cheap but if its not then I'll use it again. Belive it or not if someone is thrown during a fight the other person would say sorry get your throw back and then we'd start up again after that. PLEASE HELP!!! C_low101@hotmail.com P.S. The guy at my local arcade uses Cammy, Jill, and Psylocke so I'm pretty sure you know where that game goes but as long as he dosen't OTG me to death which I can escape sometimes he barley wins but a win is a win. Posted by Voodoo on 05:08:2001 01:39 PM: Ok, since I'm bored. quote: Can someone please e-mail me on how to guard break, who can and can't do it and what is it? Check out the articles on SRK...there is a whole thing on guarding breaking. quote: I'm tired of being OTG'ed and when I try to role it dosen't work because I end up doing a special move am I supposed to push the punch button or just do the motion because there is this guy that does it to death and I need to put a stop to that. I believe the motion is back to down with punches. I find it easier to do a back/down/forward halfcircle motion. Do it as soon a you hit the ground. Not *all* attacks knock you down however, so you might want to pause and see if you hit the ground before you try the roll motion. quote: Does anyone know when the damage buffer kick in Does it kick in during what? A regular attack? A special attack? quote: and I'm not sure but I think that I read in a game guide that if you put a stronger character (Juggernaut) as you third character it would make your other chracters stronger is there any truth to that. Nope. A character that takes less damage does not share that attribute with the rest of the team. quote: Also where would Sakura be placed on a tier as apposed to Ken because she is part of my Shoto team and I use her quite well I fell in love with her the first time I saw her but if I need to change to Ken to win so be it. Ken's AAA is by far greater then anything that Sakura has. He's got the hurricane glitch, and is by far a superior character. quote: Is there a glitch of some sort that lets Ken and or Akuma do HC damage with out using any bar if so what is it? Ken's Air Hurricane kick does an insane amount of damage. Launch, jab, hurricane kick. It does almost as much damage as a super. quote: Which Wolverine is really better? Bonerine. Because he's got the only low hitting assist in the game. quote: I read in a faq that Hayato's level 3 HC can be linked during a HC off of another teammate if that is posible than why can't I link the instant hell murder? Everytime I try to do it it just dosen't connect even when I have them in the corner, can it be done some other way? They can't avoid it because they are stunned but for some reason he just dosen't grab them just floats next to them. Hell if I know...Hayato sucks. quote: Is throwing frowned apon unless its a command throw, becuase as long as I've been playing over the years people seem to think its cheap but if its not then I'll use it again. Belive it or not if someone is thrown during a fight the other person would say sorry get your throw back and then we'd start up again after that. Throws aren't cheap because you can tech them. Throw their asses all over the place. It's MvC2 afterall. If they can't stop it from happening as some point, they deserve to be tossed around some more. Posted by n817azn on 05:08:2001 02:27 PM: for me when i roll out since its kinda hard to be precise i just do an entire 360 degree counter clockwise motion while pounding on the punch buttons and that works for me everytime, my character always rolls out of harms way. Posted by Naslectronical on 05:08:2001 03:40 PM: Just do the motion. It's that easy. Posted by S_G_Ami on 05:09:2001 02:32 AM: hell no OTG isnt cheap!!! it takes hella skill and practice to get OTGS down...plus they lead to sick-ass combos (like cammy's AC+KBAx3...which...btw does more damage than AHVBx3...but then.....you can tech roll out of it) so no...so dont even come at me with OTGs are cheap..... ........xcept jill.....her's are cheap.....god i hate that bitch Posted by Zen Master on 05:09:2001 02:44 AM: No...OTG's aren't cheap...except for maybe Magneto coming off the Psylocke assist, since his short kick juggles people, thus preventing a roll. But most OTG's you can just roll out of. Its not that hard. Posted by Kouryuken on 05:09:2001 02:52 AM: I've always been afraid to ask this, but what does OTG stand for anyway? Posted by waldo98 on 05:09:2001 02:55 AM: I don't think OTG combos are cheap at all. If you get caught in an OTG combo, than you should have rolled out of it in the first place. OTG combos aren't exactly easy to pull off because most of the time, people roll their way out. Posted by ComboFighter on 05:09:2001 03:19 AM: Hayato level 3 First off, Kouryuken, OTG stands for On The Ground. Now for the Hayato question. You can do his level 3 by canceling from another person HC. There are only few characters that you can do it from. Jill's Hyper shoulder charge, Mega Man and Roll's Beat plane or Rush drill are a few. It only works if the person is getting hit while standing on the ground. Almost everyone that has those rush combo Hypers like Charlie and Sakaru will work too. To do the level 3 in combo alone, the simplest is jab->jab->level 3. Posted by S3nTiN3L on 05:09:2001 03:37 AM: quote: Originally posted by S_G_Ami hell no OTG isnt cheap!!! it takes hella skill and practice to get OTGS down...plus they lead to sick-ass combos (like cammy's AC+KBAx3...which...btw does more damage than AHVBx3...but then.....you can tech roll out of it) so no...so dont even come at me with OTGs are cheap..... ........xcept jill.....her's are cheap.....god i hate that bitch UHhhhh sorry dude but cammy has NO 3x OTG combo you can OTG only ONCE.except for falisha every one else has ONE OTG ofcourse if your usin the THOW combo then yes it is posible Buuuuttt you can Roll or Tech hit out of it.jus clerin this up for you wont have the kid trying like a mad man to do a 3x OTG. ohhh and no jill is not cheap its jus people dont know how to roll!! Posted by REALPLAYER on 05:09:2001 04:12 AM: quote: Originally posted by sigma20xx I think that I read in a game guide that if you put a stronger character (Juggernaut) as you third character it would make your other chracters stronger is there any truth to that. Actually there's some truth to that, but you got it slightly confused. If your point character is a strong character like Hulk or Juggy, then a TRIPLE TEAM SUPER does more damage, simply because your point character is strong. OTG (which stands for OFF the ground, not ON the ground) is not cheesy at all because most of the time, the opponent usually has a limited amount of time time to dash in to get an unrollable combo. At higher levels of play, OTG combos really only exist in the corner. Throwing isn't cheap neither, 'cause sometimes there is nothing left to do but throw in order to win. Posted by Zen Master on 05:09:2001 11:14 AM: quote: Throwing isn't cheap neither, 'cause sometimes there is nothing left to do but throw in order to win. And even then, hello tech hit anyone? Posted by S_G_Ami on 05:09:2001 04:38 PM: quote: Originally posted by S3nTiN3L UHhhhh sorry dude but cammy has NO 3x OTG combo you can OTG only ONCE. come play me. ill show you. then you can go work on your timing. quote: Originally posted by Kouryuken I've always been afraid to ask this, but what does OTG stand for anyway? Off The Ground Posted by Dasrik on 05:09:2001 04:53 PM: I think what the poster is TRYING to say is "If I can combo Black Hayato, why can't I combo the Raging Demon?" The answer is, because Akuma/Sakura's Raging Demon is a GRAB, not a hit. And you can't grab out of hitstun or blockstun. Posted by sigma20xx on 05:11:2001 01:20 PM: DAMAGE BUFFER Voodoo, I'm asking about during regular attacks or super combos because I'm not really into being flashy I just want to do maximum damage and not waste bars. Also do you get more hits or do more damage when pressing the buttons on a HC like wolverine's weapon x when you know that it will only do 20 or so hits? How long does it take to perfect the AHVBx3 because I'm damn good at fighting games and can do almost any motion even those from the SNK series and I can't do it to save my life. He only does the ground HVB any pointers? Posted by tortoise on 05:11:2001 01:49 PM: You can OTG in MvC2 as many times as you want in one combo, which is different from the other vs games. Also, in MvC2 there are some OTG's that you cannot roll out of. Such as Amingo's infinite in the corner. Ask Mike Z the details on that, as he's the one that has really explored it. Posted by Nate X Grey on 05:11:2001 03:26 PM: quote: Originally posted by tortoise You can OTG in MvC2 as many times as you want in one combo, which is different from the other vs games. Also, in MvC2 there are some OTG's that you cannot roll out of. Such as Amingo's infinite in the corner. Ask Mike Z the details on that, as he's the one that has really explored it. Juggles are unrollable. And juggles aren't OTGs. Its just not the same. If you see something resembling an OTG more than once in a combo, its probably a juggle and not an OTG. Posted by tortoise on 05:11:2001 03:30 PM: quote: Originally posted by Nate X Grey Juggles are unrollable. And juggles aren't OTGs. Its just not the same. If you see something resembling an OTG more than once in a combo, its probably a juggle and not an OTG. No, you can OTG more than once in a combo. This has been an established fact for some time now. Just grab Cammy and do her air combo into killer bees five times. Dashing across the screen to an opponent who's clearly on the ground is not a juggle. Posted by Nate X Grey on 05:11:2001 05:20 PM: quote: Originally posted by tortoise No, you can OTG more than once in a combo. This has been an established fact for some time now. Just grab Cammy and do her air combo into killer bees five times. Dashing across the screen to an opponent who's clearly on the ground is not a juggle. Are you sure about this? I've never tried it. Who else has multiple OTG shit? Posted by Manic on 05:11:2001 07:41 PM: I am sure you cant do 2 OTG's in one combo. Lets say you bring out psylock and hit the enemy and then do Magento's, OTG, lk, rk, hypergrav XX Tempest. After the tempest is done you cant OTG them again becuase you already did one. try it you will just miss, trust me. Now you may be able to do it twice if it doesnt registar as a combo, but that im not sure of that. And to the guy who started this thread, if you are getting beat by this guy with that weak ass team, JUST CHEESE if and dont let him knock you down and you wont get caught in an OTG. PEACE Posted by Crash on 05:11:2001 08:47 PM: For the guy asking about Akuma's Rageing Demon. I find it works best when someone blocks a close up super such as Guile's Sonic Hurricane. Simply HC into it then and Akuma will grab them. Posted by Joe Zaza on 05:11:2001 11:38 PM: no Posted by Voodoo on 05:12:2001 12:17 AM: Re: DAMAGE BUFFER quote: I'm asking about during regular attacks or super combos because I'm not really into being flashy I just want to do maximum damage and not waste bars. Also do you get more hits or do more damage when pressing the buttons on a HC like wolverine's weapon x when you know that it will only do 20 or so hits? Well damage scaling happens for everything...damage starts being reduced after about ~10 hits (estimate), and once you hit about 20+, every hit does a single point of damage. As for mashing...if you search around the forums, there should be a few threads that say which specific supers are mashable (pressing buttons more = more damage). quote: How long does it take to perfect the AHVBx3 because I'm damn good at fighting games and can do almost any motion even those from the SNK series and I can't do it to save my life. He only does the ground HVB any pointers? Try delaying pressing the punch buttons as long as possible. Go from down to toward all the way to up and then hit them. Posted by S3nTiN3L on 05:12:2001 12:47 AM: quote: Originally posted by S_G_Ami come play me. ill show you. then you can go work on your timing. first off you CAN NOT try hyper grab,super.otg lk,hk,hyper grab,super.OTG...........ohhh wait you cant cuz thare already standing up and HOW much closer can you get? ohh and you never even get close to me to do your OTG crap!!! (plus i can roll!) sooo you wont EVER OTG me!!! Posted by Shoto Skills on 05:12:2001 12:58 AM: OTG stands for off the ground. i don't think itz cheap. mayb cuz i roll all the time. if jill started the match with a trip.. i would probably jus roll becuz my reflexes are so fast. i personally think learning OTG combos are good against scrubs... but you'll have to go with mandatory combos against a good player. Posted by S_G_Ami on 05:12:2001 02:43 AM: quote: Originally posted by S3nTiN3L first off you CAN NOT try hyper grab,super.otg lk,hk,hyper grab,super.OTG...........ohhh wait you cant cuz thare already standing up and HOW much closer can you get? ohh and you never even get close to me to do your OTG crap!!! (plus i can roll!) sooo you wont EVER OTG me!!! Oh god i want a shot at you soooooo bad.... i hope you go to chicago or B5 normally i dont let you I-know-everything-there-is-to-know-about-this-game scrubs get to me.....cause screw you guys....even if you can beat me.....i know im a bigger person than you. but you....you get to me.......not sure why....prolly b/c today i must have done AC+KBAx3 like 6 TIMES today... and you have the audacity to tell me you can't. im sorry...but you can....and if your timing sucks so bad that A:you cant pull of a fairly simple OTG combo, and B: you have to LIE that it can't be done to justify your lack of skill....well.....then i'm sorry....you should have spent all that token money on some self-help books. now....ive never seen you play....so im not gonna make any statements about how badly i can make you my son....but damn i wanna try....... so fuck right off with that "you cant do this" talk....what you mean to say is "i cant do this"......buy a DC and practice.....jesus Posted by S3nTiN3L on 05:12:2001 06:53 PM: quote: Originally posted by S_G_Ami Oh god i want a shot at you soooooo bad.... i hope you go to chicago or B5 normally i dont let you I-know-everything-there-is-to-know-about-this-game scrubs get to me.....cause screw you guys....even if you can beat me.....i know im a bigger person than you. but you....you get to me.......not sure why....prolly b/c today i must have done AC+KBAx3 like 6 TIMES today... and you have the audacity to tell me you can't. im sorry...but you can....and if your timing sucks so bad that A:you cant pull of a fairly simple OTG combo, and B: you have to LIE that it can't be done to justify your lack of skill....well.....then i'm sorry....you should have spent all that token money on some self-help books. now....ive never seen you play....so im not gonna make any statements about how badly i can make you my son....but damn i wanna try....... so fuck right off with that "you cant do this" talk....what you mean to say is "i cant do this"......buy a DC and practice.....jesus Ha.........LOL..... Ok,Ok.that was preaty funny though....look im jus sayin i have a DC and ive tryed and it aint workin and trust me it aint my timeing cuz i can do mags 5x tempist combo with out even hesitating!!! Name a combo and ill do it.anyways who do you use.cuz if its rush down.......well i wont say anythig buuuutttt....well let jus say rush down people have ALOT of problems with me. so your going to B5.......where do you think youl place? ..........that what i thought. well i live in san bernardino CA. yes B5 is in CA isint it if you get a chance stop by PLEASE!!!! Posted by Voodoo on 05:12:2001 10:35 PM: quote: Originally posted by S_G_Ami prolly b/c today i must have done AC+KBAx3 like 6 TIMES today... and you have the audacity to tell me you can't. If you hit anyone with more then one OTG after a KBA combo...then they deserve to lose, and need to learn how to roll. Posted by S_G_Ami on 05:12:2001 11:50 PM: voodoo - heh...yeah i know......i just dont get why ppl dont roll. theres a local guy who just TRASHES ppl with jill b/c they dont roll out of that stupid OTG+AC combo she has....its sick...the guy sucks but he will just beat ass all day with that crap.....but, like you said: if you cant roll....you deserve to lose sent - well.....just b/c you can do mags 5x tempest doesnt mean you automaticly rule the game. however......mags 5x tempest is a bit more difficult than AC+KBAx3....so i dont see why you cant do it..... (btw...i am soooooo sick of magneto...is that still the current trend? is that what B5 is gonna be? mags and storm??........YAWN....yeah its a good team.....but damn its getting old) Hmm...name a combo and you will do it......AC+KBAx3!!! or mix it up a little and do AHVBx2 DHC into AC+KBAx3......i dont care what kind of combos you can do......or cant do....just stop bashin me when you havent seen me play. i like rush down......i think ive always played rush down my cammy/cable/psy is pretty solid....and so is spiral/cable/cyke (although i think sea/eugene/shoo is the best team) but i can trap, keepaway, and turtle as well who are your teams? ill practice for B5.....cause ill be there...so i hope we can get in a few exhibition rounds in. i prolly wont get any AC+KBAx3's in....cause im sure your master rolling skills will avert it.....but maybe by then you will see that it can be done Posted by S3nTiN3L on 05:13:2001 06:42 AM: Sorry dude but im not going to B5.why....ill admit i aint top tear. look sorry.i was kinda of a dick... anyways ill give you a P. message.......... anyways i use spiral/cable,doom(nice trap!) storm,doom,BH(another nice trap)thats not all but my BEST team is cable,sent,CAMMY............yes cammy. you see i know how to use her but KBx? is not the way i use her. i use her stricly assist(yes i CAN use her but i perfer assist!)anyways she sets up PERFECT SHFx3 or how ever manny supers i got.also AHVB's too.ohh and i know how to use mag i jus dont use him.it good to know all types of char's. ohhh those are my cheap teams i have plenty of rushdown. anyways ill talk to you later. Posted by Da Azn Angel on 05:13:2001 03:21 PM: u can only otg once, since cammy throws at the end of killer bee then it resets the combo meter . . . at least that is what i have been led to believe. that is why the mags, ac into roundhouse throw, otg works, cuz it's reset after the throw aight people? > ) Posted by S3nTiN3L on 05:13:2001 06:00 PM: No sorry that dosent work the thow is part of the combo. but the mag one dose work and if you do cammy's AC ending in a thow then you can otg as much as you want but if you do KB then no it dosent. Posted by S_G_Ami on 05:13:2001 06:26 PM: hey sent...how does the cable/cammy thing work? id be interested in giving that a shot you should go to b5 anyway man.....even if you arent top tier......im not top tier....well....i am around here....but prolly not in so.cal. but im still going....the only way to be the best is to play and beat the best...and thats what i hope to do....you should go. and apology accepted.......no big thing Posted by KusanagiClan on 05:13:2001 10:12 PM: Are you sure a juggle isn't the same as an otg? If you do psylocke aaa, (juggle)c.lk, c.rh, hypergrav, tempest, I'm positive you can't otg again. Posted by scooter on 05:14:2001 12:55 AM: OTG (Off the Ground) only once, are you kidding me? I've seen Jimmmaaay do the Cammy combo, on me about 5 times. You can OTG as many times as possible. That's why there are such things as Dead body Inf. I mean you can roll them. Normally I just do the fireball motion w/ P and I just roll. But what do you mean you end up doing a special move. I mean if you are falling down you shouldn't be able to do a special move. Meaning you aren't really falling and in these cases you just block. About the damage buffer, I don't really know, I assume it's about after 7 or 8 hits. Just because I've seen the IM inf. done on me shit loads of times, and the damage just drops after maybe the Third or Fourth rep. but I don't really know, if you want to find out just watch those combo videos and watch the life bars. I mean Sakura isn't all that bad, she still has her dash assist which eats up alot of projectiles. but you just need to protect her afterwards. Ken's AC with the Hurricane kick is insanely powerful. I've killed a magneto with Two or Three of these combo's Instant Hell Murder, I'm pretty sure you can link this with any DHC, as long as it keeps them on the ground. I mean my Shoto team consists of Ryu, Ken, and Dan. When I've got 4 levels, I just switch in Ken, with Dan next(with very little life), and I just do the Shoryueppa, this will keep them grounded and cancel into the Otoko Machi. This should apply to all the Instant hell murders as well. Bone Wolv. Throwing, and Low hits Last, Throw like there's no tommorow, if they can't tech it, fuck them it's their problem. All times are GMT. The time now is 12:57 AM. Show all 35 posts from this thread on one page Powered by: vBulletin Version 2.2.4 Copyright © Jelsoft Enterprises Limited 2000, 2001.